FIELD MANUALFM-24-01SECTION
08 / MORTAR CALC
Mortar Calc
Punch in a firing position and a target position on the 100 m grid (same grid as the Tactical Map) and get range, bearing, and an in-range check for the L81 Mortar or SPH-2 Artillery.
Enter all four coordinates.
Grid bearing is 0° = +Y, 90° = +X on this site's coordinate grid, not true compass north. No public elevation/MIL table exists for either system yet, so dial elevation off your own in-game sight once in range.
Pick the map your firing and target coordinates are on - the fire mission above plots straight onto it as you type.
Caucasus river valley. A hill town on the valley floor, sunflower fields and a lumberyard around it, forested ridges and a quarry climbing on both sides. Only the towers inside the active control zone are live objectives.
- Named zones
- 60
- Towers
- 5
- Control zone layouts
- Default / Farmland / Lumberyard
Real in-game screenshot, cropped and registered to this grid. Dashed rings are faction bases (already labeled in the photo, click for grid position). Grid square = 100 m, major lines = 1 km (matches your in-game HUD numbers). Drag to pan, scroll to zoom, click empty ground to drop a marker.
None yet. Click the map to drop a rally point, cache, or callout.
Saved to this browser only, not shared with the squad yet.
Real names, no position on the grid yet.
- Tower 1 / 3 / 5
Named towers reported; live only when inside the active control zone.
- Sunflower Church
Named landmark in the hill town center.
- Market Swamp
Low, wet ground on the edge of town.
- Lumberyard
Industrial site; also one of the 3 control zone placements.
- Containers and Factory
Industrial cluster by the bridge crossing.
- Bridge Hill
High ground overlooking the valley's main river crossing.
- Sunflower Fields
Open sunflower parcels; also one of the 3 control zone placements ('Farmland').
- Water Storage Outcrop
Silos on the high ground of the ridge.
- Forest Quarry
Quarry cut into the ridge.